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时间:2024-12-11 12:21:07

esult of the fact that their aesthetic nature has yet to be discussed.

When Wen Zhe truly became “Wen Zhe,” he was already familiar with the idea of “using art to express other established forms of art,” ②but now he finds this approach lacking. It is not that the past bores him – new fields appear before him before he has even had the chance to put their rules in order – it’s just that he has finally had the chance to become his own philosopher; freely creating a new system that will apparently only appeal to a new generation, attempting to convince everyone that another world exists beyond our reality. As such, our limited artistic experience has no choice but to test once again the established rules of the relation between form and content – to transform, as the artist himself does, the theory of games from the question of games playing with humans into that of art playing with games.

①Here we must try to remember the traditional character for dragon, 龍, the right side of which resembles a totem.

②I suspect what Wen Zhe is referring to here is the way in which as a participant in projects he used to trace numerous ancient gongbi paintings, such as the famous work A Palace Concert. This is precisely what I understand to be a typical example of “using art to express other established forms of art.” To put it in somewhat overblown terms, aside from Wen Zhe and myself, there does not seem to he ever been anyone who has really considered the question of “using art to render manifest art.” It seems that Wen Zhe begins in media res from a question in progress – the question of whether online games are art – to oid the established artistic concern of “reflecting real life.” In my opinion, Wen Zhe can continue to use the concrete technique of gongbi while oiding becoming a sle to reality in large part because he first completed the theoretical work of considering a question that is pertinent to our age. Although we cannot help but remain in this reality or historical past, we can still be full of intrigue about this conceptual exploration.

Chen Tong

Translated by Stephen Nashef

关于美学家

About the Artist

贤晢,本名1990年,现指导、日常生活于温州和东莞。考入于东莞美术该学院东亚画系,2012年授予学士学位,2015年授予硕士学位,兼任东莞美术该学院东亚画该学院人口为120人教师。

贤晢的创作者以国画画为主要媒介,萤幕上语言深受东亚有别于肖像画的启发,围绕散点透视、依此简明、超脱透叠作品展开探讨,企图结合个人表达出来以让古老的语汇变成百上千原先感知体会。

在近年的创作者之前,美学家以电子小游戏的生产模式作为创作者方法,让东亚有别于肖像画语言与小游戏映像语言在萤幕上之前充分交谈。真实21世纪情境和小游戏意象由此出发点交错变成慢慢滋生的虚拟21世纪,有别于肖像画之前的认知内部空间变成为了小游戏与美学密切关系的通道。在那里,映像拟象与国画写实、正交视图与散点透视、素材拼贴与样式模件,在诸家实是密切关系,一种“庄周梦蝶”式的内部空间被渲染出来,比拟着或许诸多年轻人的生存情况下。

贤晢画作品展有《小游戏开始》,疆界美学内部空间,东莞(2022);参加过的部分作品展馆有:“美学东莞”,东莞会作品展之前心/疆界美学内部空间,东莞(2021);《该学院从新轻装第十二届年作品展》,现在该博物馆,变成都(2019);“国之光——从《神州国光集》到《东亚历朝肖像画全集》”,浙江大学美学与考古博物馆,温州(2019);《真爱心印——2019 第六届关山月该博物馆中学生国画画作品展》,关山月该博物馆,东莞(2019);《真爱心印——2018 第五届关山月该博物馆中学生国画画作品展》,关山月该博物馆,东莞(2018);《从新人·从新水墨——2017 天地人会筹款捐给水墨专场》,名作家书店美学私人机构,东莞(2017);《关外》,本来该博物馆, 东莞(2016);《现在该博物馆2015美学院校大学生历年来提名作品展》,现在该博物馆,变成都(2015)。且作品被名作家书店美学私人机构、杨锋美学与教育该机构、关山月该博物馆、东莞美术该学院和陕西上曾博物馆所收藏品。

Wen Zhewas born in 1990. He graduated from the Chinese Painting Department in the Guangzhou Academy of Fine Arts with bachelor’s degree in 2012 and master’s degree in 2015. He currently works and lives between Hangzhou and Guangzhou. He also teaches in the Guangzhou Academy of Fine Arts.

Wen Zhe’s primary medium is gongbi and his work is profoundly influenced by Chinese traditional painting. Using the techniques of combining multiple perspectives into one vista, condensing a scene to its key elements, and depicting transparent overlapping figures, he attempts to draw on the powers of individual expression to inject the vocabulary of classical painting with new perceptual qualities.

In recent years, Wen Zhe has made the mode of production of online games his artistic method, forcing the languages of Chinese traditional painting and online game code into dialogue with one another. Through this act of deconstruction, the interplay between real situations and online game images gives rise to a virtual world in which the imagined space of traditional painting becomes a conduit between game and art. It is a space that lies between the digital simulacrum and gongbi representation, Cartesian three-dimensional space and the multiperspective vista, artistic collage and modular frameworks, the past and the present, the real and the virtual. A space is rendered that recalls Zhuangzi’s dream of the butterfly and reflects many young people’s contemporary existence.

Wen Zhe’s recent solo exhibition includes: GAME ON , Encle Contemporary, Shenzhen (2022). He also participated in the following exhibitions: Art Shenzhenin the Shenzhen Convention Price Exhibition Center and Encle Contemporary, Shenzhen (2021); The 12th Anniversary Exhibition New Academy Elite in Today Art Museum, Beijing (2019); Light of a Nation – From “National Light of the Divine Land” to “A Compendium of Chinese Painting Through the Ages” in Zhejiang University Museum of Art and Archaeology, Hangzhou (2019); Youth Koans – The Sixth Guan Shanyue Art Museum Youth Gongbi Exhibition 2019 in Guan Shanyue Art Museum, Shenzhen (2019); Youth Koans – The Fifth Guan Shanyue Art Museum Youth Gongbi Exhibition 2018 in Guan Shanyue Art Museum, Shenzhen (2018); New Human, New Ink Wash – The Wuxing Association Charity Ink Wash Sale in the Libreria Borges Contemporary Art Organization, Guangzhou (2017); Sang Shing in bonacon gallery, Guangzhou (2016); and 2015 Annual Nomination Exhibition for Students of Contemporary Art Academies in Today Art Museum, Beijing (2015). His work is featured in the collections of Libreria Borges Contemporary Art Organization, the Yang Feng Art and Education Foundation, Guan Shanyue Art Museum, the Guangzhou Academy of Fine Arts and the Shaanxi History Museum.

关于策作品展人

About the Curator

徐 布依族,1962年本名湖南岳阳,1983年考入于东莞美术该学院东亚画系,身兼东莞美术该学院东亚画该学院副院长。

自1992年起,创办有“测试美学丛书”、名作家书店及其美学私人机构、午夜贤丛、录像局(联合)和本来该博物馆等概念设计和私人机构。2010年授予法国贤化部颁予“贤学美学骑士勋章”。

Chen Tong, born in 1962 in Ningxiang, Hunan Province, graduated from the Chinese Painting Department of Guangzhou Academy of Fine Arts in 1983, and is currently the Vice President of the Chinese Painting School of Guangzhou Academy of Fine Arts.

Since 1992, he has founded projects and institutions such as “Experimental Art Series”, Libreria Borges and its art institutions, Midnight Series, Video Bureau and Bonacon Gallery. 2010, he was awarded the "Chevalier de l'Ordre des Arts et des Lettres" by the French Ministry of Culture.

Related Readings

贤晢,诸家实是间的国画图册|疆界美学内部空间

©美学家和疆界美学内部空间

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收藏品咨询再三填充从新浪:Encle_Contemporary

关于疆界美学内部空间

About Encle Contemporary

作为疆界品牌旗下的全从新该博物馆,疆界美学内部空间ENCLAVE CONTEMPORARY立足东亚大湾北区东莞,以输出革命性的作品展馆与细节为核心己任,与如今的美学家和乐迷共同探讨世界用语和剧中下的当代美学如何加入社会制度与时代的脉动和革从新。除了为充满活力与独创性的美学家们提供过后专业的代理、提倡与学术研究,疆界美学内部空间也将积极为世界角度下的美学私人机构与收藏品品提供具有切实和前瞻力的咨询与服务。

As a new gallery under the Encle flagship, ENCLAVE CONTEMPORARY, based in Shenzhen, an essential integral of the Greater Bay Area of China, whose core mission is to produce ground-breaking exhibitions and contents that explores the way in which contemporary art practices engage in radical changes and innovation in a global context, with the artists and audience. In addition to providing ongoing professional representation, promotion, and academic research for dynamic and unique artists, Encle Contemporary will also actively offer constructive and forward-looking advice and services to art institutions and collectors with a global perspective.

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